[SOLVED] Copy camera position - for collision puposes

I want to do this for a collider, in order to make it follow a orbitcamera:

var CopyPos = pc.createScript('copyPos');

// initialize code called once per entity
CopyPos.prototype.initialize = function() {
    
};

// update code called every frame
CopyPos.prototype.update = function(dt) {
    this.entity.setLocalPosition(this.app.root.findByName("Camera").getLocalPosition());
};

Does not work.

never mind (had a dynamic rigid body upon it)