[SOLVED] Character hair looking patchy

Hello all,

I’m having problems with my character’s hair.

Below is how the original looks in CC3, in Blender (same hairstyle, just different color and decimated), and the Blender version in Playcanvas:

Importing the fbx from CC3 also yields similar hair results. How can I fix this so the hair looks great in playcanvas? Here is the project link: PlayCanvas | HTML5 Game Engine

Thanks in advance.

It’s really difficult on the hair because there are so many transparent polys on top of each other so the renderer has a really tough time sorting them.

We can make it look ‘better’ by disabling Alpha to coverage and playing with the Alpha Test value:

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Thanks so much!!!

Hair actually does look good here!

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I agree!

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