[SOLVED] Changing the intensity of my Skybox doesn't affect my model

I created a new cubemap. All the files have the same size and are png. If I replace the helipad one with my own, no visible effect happen on my model. When I raise the intensity, the skybox gets lighter but nothing happen on my model.

Any clues as to why this happen?

Please post a link to a reproducible of your problem.

https://playcanvas.com/editor/scene/648181

I found the solution here : https://developer.playcanvas.com/en/user-manual/graphics/physical-rendering/image-based-lighting/

Prefilter button is available on CubeMap asset in the Inspector, it is mandatory to enable IBL on physical materials using a CubeMap.

This fixed my problem.

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