mrb71
#1
Hi,how can i change each render’s material offset Individualy?
I have these 2 Conveyor and i want to change its texture offset for simulate its movment to right or left
but after several try i cant do anything
not work:
this.entity.render.meshInstances[0].setParameter('texture_diffuseMapTransform', new pc.Vec4(this.i, 0, 0, 0));
not work too:
this.entity.render.material.diffuseMapOffset = new pc.Vec2(i++,0);
this.entity.render.material.update();
Hi @mrb71,
Check this post on what are the latest shader uniforms to use with setParameter (and make sure to pass an array):
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mrb71
#3
It’s Solved .Thanks @Leonidas
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