[SOLVED] Batched objects appear white at run time

Hi all,

Just wondering if I am missing something - I created a batch group and added a bunch of meshes to it (same mesh, material etc) - and when I run the build, the objects are completely white.

It seems to break if the mesh has a material with a texture defined and Vertex Color selected.

Cheers.

When you launch your application append this to the URL

use_local_engine=https://code.playcanvas.com/playcanvas-latest.js

Does it work if you do that?

It does indeed appear to fix it. Bug? :slight_smile:

Yes that means that the new engine has already a fix. We will deploy the new engine soon possibly even tomorrow.

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Thanks very much! :slight_smile: