Hello Team!
I am thinking of a use case where I would want to slowly dim the scene using tween. I don’t really know about the performance impact yet but I would favor a way to edit only rendering.intensity. Is this possible?

pc.Application.applySceneSettings seems to do the trick!
Is there a way to edit single values instead of applying all configurations? If I leave out the gravity or physics property the engine throws a null error because it is expecting all properties.
Thanks!
PS:Nothing nicer than spending the easter holidays with Playcanvas 
Hi @Sebastian,
Sure, you can change that value by accessing the scene instance in any of your scripts:
this.app.scene.skyboxIntensity = 2;
There is no performance impact in doing so.
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Good Evening @Leonidas,
reply after 5min? jeez, I knew I should have read the API longer. The SceneObject didn’t occur to me because I thought of the rendering settings as being global thus looking at pc.Application. We don’t use different scenes yet so this idea really skipped my mind.
Anyhow, now I have a really nice effect going and our 3DModels guy is truly impressed of how fast one can implement his ideas in playcanvas 
There is no performance impact in doing so.
Very happy to read this 
Keep it going!
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