I am facing an issue my animation is not working. I have cross checked the root_bone and it is passed correctly. I have share the console as well. The console is showing the animation is in idle state. also showed the animation component where you can see the ideal state contains animation in it. thanks in advance.
As long as you assign the correct root bone your setup seems fine. Are you sure the animation is designed for this model? I think the bone structure is not correct in combination with the animation.
I found out that the animation doesn’t work because of a mask. Did you create a mask? I have no idea how this works exactly. If you remove the mask, the problem is solved.