[SOLVED] Animation state never exits

I’ve built this animation graph for a motorbike animation, but I have just discovered that after going over the first jump, the Land state never exits.
I’m using hasExit @ 1.0 to ensure the land animation completes before it exits back to Idle.
I’ve shown the transition from Land back to Idle in the screenshot.

The project is private but I assume the moderators can see it anyway:

Here are the Land state details:


The only oddity is that since I replaced the bike with an updated asset, I can’t find a way to get rid of the empty references to the old animation clips (AJ11 was the old asset, AJ11_V06_2 is the new one).

I found another reference to the template which was keeping the old links alive, deleting that removed them from the list.

Please let me know if there’s anything else you need to know - I think the images say nearly everything.

After removing the template which was keeping references to destroyed GLB clips alive, the issue has resolved… landing now segues back into Idle with no problems.