[SOLVED] Ammo timesteps?

How can I change the precision of the physics engine? trying to improve collisions for a billiards game

Hi @Yohami_Zerpa,

The timestep for updating the physics simulation is set in the RigidBodyComponentSystem class, not exposed for editing in the docs but I think you can change it simple by doing:

this.app.systems.rigidbody.fixedTimeStep = 1/90;

// you can also experiment increasing the number of sub steps
this.app.systems.rigidbody.maxSubSteps = 13;

Thank you. This plus CCD solves all the physics issues

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