The alpha channel is really a problem, when you view it from the editor, everything works OK, but when it is compiled, it shows errors. I have many previous projects that I maintain, which require correcting this problem one by one if it needs to be compiled again. Aren’t you going to fix this?
Hello LeXXik, we know what the problem is and what the solution is, we have to go from Alpha to Premultiplied Alpha, but that is an error by the editor, something has changed, now what used to go OK, now goes wrong. And it is also an error that the Editor shows it OK, and when it is compiled it goes wrong
I wonder if this is an issue with the canvas styling or config that is passed into the engine in the published build What would be the easiest way to reproduce the issue?