Hi,
I have two scripts and want to access a variable that is a array from one script in the other script.
The Script with the Array is based on the Tuturial(Camera following a path | Learn PlayCanvas). I need the pos_liste_pos from that script.
CameraPathScroll.prototype.createPath = function () {
//rest of the CameraPath Script
var pos_liste = [];
for (i = 1; i < nodes.length; i++) {
var prevNode = nodes[i-1];
var nextNode = nodes[i];
// Work out the distance between the current node and the one before in the path
distanceBetween.sub2(prevNode.getPosition(), nextNode.getPosition());
pathLength += distanceBetween.length();
nodePathLength.push(pathLength);
}
for (i = 0; i < nodes.length; i++) {
// Calculate the time for the curve key based on the distance of the path to the node
// and the total path length so the speed of the camera travel stays relatively
// consistent throughout
var t = nodePathLength[i] / pathLength;
var node = nodes[i];
var pos = node.getPosition();
this.px.add(t, pos.x);
this.py.add(t, pos.y);
this.pz.add(t, pos.z);
pos_liste.push(pos);
// Create and store a lookAt position based on the node position and the forward direction
var lookAt = pos.clone().add(node.forward);
this.tx.add(t, lookAt.x);
this.ty.add(t, lookAt.y);
this.tz.add(t, lookAt.z);
var up = node.up;
this.ux.add(t, up.x);
this.uy.add(t, up.y);
this.uz.add(t, up.z);
}
var pos_liste_pos = pos_liste; // this array I need for my other script
console.log(pos_liste + "list");
};
And want to include it in these script:
Position.prototype.onUpdate = function(dt) {
var CameraPathScrollScript = pc.app.root.findByName('Camera').script.CameraPathScroll;
var checkpointPositions = CameraPathScrollScript.pos_liste_pos;
console.log(checkpointPositions); // this results undefined
};
The scripts are both attached to the same entity named Camera.
Can someone help me to solve this problem?