I’ve set up scene level skybox and its mipmap value to 1.
So, the skybox reflection is vey clear.
BTW, the skybox texture resolution is 512.
Then, I’ve changed the scene level skybox to a different one.
Somehow, the reflection quality isn’t as good as before once after I change skybox via script.
Below is the code snipper to change environment (skybox) dynamically.
this.app.scene.setSkybox(currentEnvSkyBox.resources);
this.app.scene.skyboxIntensity = curr.intensity;
this.app.scene.skyboxMip = 1;
this.app.scene.exposure = curr.exposure;
It seems like the mipmap is fixed while an asset is loaded. Is anyway to fix my problem?