Hi Everyone
Our work is arch viz and therefore static and often a big big.
For the directional lights shadows I like the
Once
option since it seems to be a bit less resource intense, but when I launch or do a build, the shadow that shows in the editor, isn’t there in a launch or a downloaded build.
Was there a solution to this? In our case we are seeing the same problem when the update mode is set to once. It appears that the light is doing its one update to create the shadows before all the geometry has finished loading leaving the scene a mix of objects that cast shadow and not (all are set to receive and cast shadows). If the light is set to realtime it operates as expected.