Set min and max azimuth in OrbitCamera

Hello,

when I add the orbit camera I can set the min and max value for the polar orbit with pitchAngleMin/Max. Could I do the same with the azimuth rotation (around the vertical axe) ? It does’nt seem to be implemented in the OrbitCamera constructor.

That’s would indeed be great to add. In particular, I can see it being useful for 3D Gaussian Splat based scenes where you might want to constrain the camera.

Can you log a feature request on the Engine repository please?