Hi @Ertugrul_Cetin,
Yes, it requires flattening and passing your whole array at once. Check this post for instructions, and also check the WebGL 1 vs 2 compatibility follow up at the end:
Hi @Ertugrul_Cetin,
Yes, it requires flattening and passing your whole array at once. Check this post for instructions, and also check the WebGL 1 vs 2 compatibility follow up at the end: