I'm completely new to playcanvas, the parent entity is confusing to me ...
I'm ideally wanting to start an animation every few seconds with and .fbx from 3ds Max.
I just have a keyframed animation setup and exported model into playcanvas.
the animation imports as a .json file, not sure if thats normal? If so it plays fine and loops fine in the editor, but I want to get familiar with PC scripting and I'm not sure what parent the animation.play comes from?
I looked at example projects and still am not sure, THANKS!