So I came across this tutorial about Scriptable Objects. Basically making an object in which I could store information on and use later.
So in the video: https://www.youtube.com/watch?v=aPXvoWVabPY
Brackey’s does this dope thing where he’ll make like the Health, Name, Image etc, and then reuse that information on other objects, and it makes it simple and easier to keep track of data.
I’m positive there’s a way to do this in playcanvas, but not sure how. It’d be like making my own asset that I then can attach other assets too. Similar to like a material that takes on textures, and then that material is applied onto a model, but instead I make my own asset that takes on let’s say ‘Health’, ‘Name’, etc and then be able to extract that data for later use.
Let me know of a way to do such a thing since I’m a noob.