Scaling Question in editor

I create a box and scale it so it’s thin.
I create a sphere. I keep the scale at 1,1,1 because I want a sphere.
I make the sphere a child of the box…
The sphere auto flattens just like the box.

Why would anyone want that? Is there a setting to prevent this behaviour? How did I not notice this before? :slight_smile:

Hi @Grimmy,

Yes, that’s expected, children entities receive their parents space transforms.

You should either reparent the sphere elsewhere or add a scale that compensates (reverses) its parent scale.

Seems very strange if you ask me. :slight_smile: