While the objects in the game are randomly generated in an endless loop, the collision and rigidbody of some parts become ineffective.
Hi @Ozden_Delibas,
I gave it a try, floor collisions seem to work always. Can you showcase the issue you are getting?
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Hi! I had tried it too and sometimes you do indeed fall through the floor. I suspect that the update is not fast enough due to the speed that is being built up, but Iām not the expert. Could also be a script (order) issue.
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Good point, you may have luck enabling CCD (continuous collision detection) on your fast moving ball:
https://developer.playcanvas.com/en/tutorials/physics-with-ccd/
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