Hi, I’m currently using Photon for multiplayer, and I’m having issues with the avatar’s model. When a player chooses an avatar, it does not replicate properly for the other players. Should I replicate the entity or the model and its components?
Does any one have a reference for this. Advance Thank you!
whatever you do on one instance to change avatar, you need to send enough data to do the same thing on all other instances.
You could maybe just send the name of the glb to load or similar, and load it on all clients.
Good day, @mvaligursky,
I have a GLB container for each character, but I don’t know how to call the GLB container. Should I also find the file path within PlayCanvas? If so, do you have a reference code for that? Thanks in advance.