Hello everyone!
After recieveing bugreports we’ve discovered that some of our games are not rendering at all on Samsung devices that are using a variant of the Exynos CPU.
We specifically tested on the Samsung Galaxy S10e and S10+ running Android 12. The problem could not be reproduced on the S10+ with Android 11.
This issue might be related to:
It can be reproduced when opening the sample project I referenced in the linked issue. When we ran the games with WebGL 1 we did not encounter the bug.
Link to the corresponding GitHub issue with an attached error log.
Best regards,
Christoph