Render layer to texture -- issue with particle system


I’m attempting to render a particle system onto a layer, and then render that layer to a texture. Everything seems to be working when rendering a model, but the particle system is not showing up on the texture. I’ve created a project here that demonstrates the problem:

Am I doing something wrong here?

Thanks in advance!

Added the RenderTexture Transparent layer to the render order in settings.


Thanks so much! :slight_smile: