I am starting to reach the end of my game project finally (woohoo!) and I was wondering, is there a preferred way to record gameplay from playcanvas? I’d like to get as high a framerate as possible so if anyone has any tips I’d love to hear them!
I’m afraid it’s not really screen recording software I’m looking for though - as a mac user I can quite easily use Quicktime’s ‘screen recording’ mode. Apologies - it was my bad for not being more specific!
I’ve been considering using the MediaRecorder api, but have heard that both using a screen recorder and using mediarecorder generally tend to lead to choppy framerates in the final recording. A friend of mine has recommended his approach here:
But I’m a little concerned that if I try to record a 3-4 minute play session that the approach may not work out so well - especially for a rhythm game where syncing to sound is important…