Hi, anyone have any clue how I could possibly add real time ambient occlusion? …and if one exists somewhere would it work on mobile?
Cheers
Hi, anyone have any clue how I could possibly add real time ambient occlusion? …and if one exists somewhere would it work on mobile?
Cheers
Hi @Grimmy,
In the PlayCanvas engine repo you can find a very good SSAO implementation (copy/paste your script in your project, parse it and the ssao
effect to your active camera):
Here you can see it run live, among other effects: PlayCanvas Examples
But I wouldn’t use such a heavy post effect on mobile. Usually I would bake ambient occlusion offline and use it as a texture on the material on the Ambient channel.
Great. Is that a javascript or a shader? I tried dragging on to the camera as a regular script component but its doesnt seem to work.
It’s JavaScript, it should work if you parse it first. Try adding a script component and find the ssao
script and add it.