Re-parent character not detect Trigger event

Just worked on the trigger test simple one that I work on but when I parent the handle skeleton mesh to the hand it didn’t event trigger for some reason. Not sure what going on. Does trigger update real time trigger volume when move?

Hi @Lightnet, could you please give a link to a simple example that reproduces an issue? It is hard to guess your problem without reproducible example.

Here my project link: https://playcanvas.com/project/379084/overview/pcrpgow

Root > Tool00R(item tool to parent the hand Right)

Script:collisiontool.js

C Key for tool hole trigger action. But it doesn’t trigger with the animation.