Is it possible to change the global Shadow Quality (shadowAtlasResolution or similar) while runtime?
some really performance heavy settings?
Or maybe enable / disable shadows?
I cannot find a way to do this globally instead of take every single render Component and enable / disable it directly on them. Or is this the beste practise?
And especially while using Clustered Lightning also changing these settings on runtime.
Because i think, since i have a lot of Realtime Lightning (wich i need for the purpose of the App) this is what consumes the most of the Performance