I was messing around with the Terrain system from the tutorial (https://developer.playcanvas.com/en/tutorials/terrain-generation/) and i was trying to expand it by making a simple foliage system. All it really has to do is place a model at the vertices of the terrain mesh. I’m not sure if there is an easy way to do this but i was having trouble finding it on my own.
A couple other problems:
-Was trying to find the euler angles of the active camera with another script but couldn’t find a way to get it.
-The first person template for some reason makes the controls really floaty even though on the tutorial project they work fine