Hello all,
For my last project I need develop any Water material/shader for pool usage.
The best would be with the caustic effect, but it may not be.
Do you have any ideas, sources where I start?
thank you for any reations
Radek
Hello all,
For my last project I need develop any Water material/shader for pool usage.
The best would be with the caustic effect, but it may not be.
Do you have any ideas, sources where I start?
thank you for any reations
Radek
GLSL is my least favourite part of game development. I can’t do anything other than very small simple shaders, and tend to ask people for help whenever I make one. So I’m not sure I’m the best person to advise you.
However:
I find GLSL to be frustrating. I typo is liable to leave a cryptic error, no error at all or an explosion of vertices on your screen. But it can be learned and I’d suggest you read up on it and give it a go.
I’ve come across a few water related projects on PlayCanvas:
These examples wouldn’t really be suitable for what you’re trying to achieve though. They don’t do caustics. I think I’d need to have a think about how to do that in PlayCanvas and get back to you…
Hi guys,
thank you very much for your answers. For a few days I deal with creating a water shader, but without success. I was looking at the other frameworks (Goo create, Babylon) which has a water material, with the reflection of objects
It is possible convert or implement this scene in the Playcanvas?
http://code.gooengine.com/0.9.4/visual-test/goo/addons/Water/water-vtest.html
thank you for any ideas
Radek