memleak
December 17, 2018, 6:01pm
#1
Hello,
Just started playing with the WebVRVideo360 project. First tests show that streaming is slow. It does load, but it cuts.
https://playcanvas.com/editor/scene/677827
Wondering what are the best practice regarding video streaming and playcanvas?
Thank you!
Mykel
yaustar
December 17, 2018, 6:32pm
#2
Streaming is slow? That is surprising. What connection speed do you have and where are you? (Location, local Internet speed and location of the content will matter here).
memleak
December 17, 2018, 6:47pm
#3
Hello!
Right now i’m testing playcanvas on a macbook pro, latest firefox browser.
I have a fibe 300mb/sec connection.
Files are hosted on https://wasabi.com/
Videos are mp4 between 9.9mb and 14mb
https://s3.wasabisys.com/video-training-demo/cabanetrad.mp4
Runs fine here
Its really only in the project.
Thanks
yaustar
December 17, 2018, 7:31pm
#4
Project is private so I can’t access it
memleak
December 17, 2018, 7:56pm
#5
Its now public!
Thank you again for your support.
yaustar
December 17, 2018, 8:15pm
#6
Still not public
Looking at the video file, it might be too large resolution and/or bitrate wise to be able to render to a texture?
memleak
December 17, 2018, 9:04pm
#7
weird thats its not public, maybe the link changed?
https://playcanvas.com/editor/scene/677827
yaustar
December 17, 2018, 9:17pm
#8
Given the audio works, my guess is that the resolution is too high. I don’t know what the ideal resolution is to be. Try dropping to 1080 on the height of the video.
memleak
December 17, 2018, 10:28pm
#9
Snap!! I didnt realise they where so huge!!!
I will give a try!
Thank you!
memleak
December 17, 2018, 11:56pm
#10
Ok tried a bunch of resolution and fps, still have the same problem.
I’m suspecting that its a mac problem. and yes, works fine on my pc
Thanks for the support.
yaustar
December 18, 2018, 9:14am
#11
Could be the codec if it’s a Mac only problem or it’s a Canvas/Pixel Device Ratio as Mac screens have higher resolution.