Hello,I am making an endless game my platform is moving towards -x axis and after ceratin x position it spawn again in ceratin positive but my player is not colliding after i apply rigidbody and collider on both ground and player
https://playcanvas.com/project/1163374/overview/color-fatigue
plz chk
Hi @Hamza_Butt,
I took a look at your code. It seems you’re using setLocalPosition()
to move the ground. Since the ground has a static rigid body, the collider stays in the same position. To address this, consider switching the static rigid body to a kinematic rigid body, which allows for programmatically moving the collider.
Additionally, here’s a tip: adjust the player’s friction, resolution, and angular factors to 0.
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I am not moving my player entity it is endless platform i am just moving platfrom to -x-axis and the comes to again front in x axis