I’m excited to announce the open-sourcing of PlayCanvasAR - a cool extension to PlayCanvas that enables browser based AR, even on mobile:
Here’s a little video:
We tweeted about it here:
Please help us spread the word with a retweet!
I’m excited to announce the open-sourcing of PlayCanvasAR - a cool extension to PlayCanvas that enables browser based AR, even on mobile:
Here’s a little video:
We tweeted about it here:
Please help us spread the word with a retweet!
Advertised on javascript italian developers in facebook, also in javascript developers but still pending for approval
having trouble with the reality-layer on my samsung s6 (worked earlier - any changes after last OS-upgrade?)
so if I have a png-file in my assets:
ArMarker.prototype.createPatt= function(dt) {
var hiro = new pc.Entity("youSee.png");
hiro.addComponent("script");
hiro.script.create("arMarker", {
attributes: {
pattern: asset,
matrixId: 0,
width: 1,
deactivationTime: 0.25,
shadow: true,
shadowStrength: 0.5
}
});
app.root.addChild(hiro);
};
Really appreciate.