PlayCanvas offline game?


When user visit… (Playcanvas Hosted Game link)
Then files will download to user’s device.
And game will load.

When user visit to again… (But net is not working or something else…)
Then files all files will be taken from storage.
And game will load.

Is this possible to store game files into device…?
Is there any way i can do this?

I don’t think it is possible unless your game is really simple.
Usually, people use something like NW.js to make an offline version of the game. With NW.js it is possible to create a standalone Windows/Mac/Linux application.

@Ketan_ATA You could use window.indexedDB it works both offline and online.