I have developed a game in the playcanvas environment, which I have uploaded to a web platform, in android the game seems to load perfectly, but when I try to load the game in IOS (safari), it only loads the loading screen and the game remains blank, I would like to know why this is happening to me.
Hi @Black_Burn_117!
Unfortunately I have no IOS device myself anymore, but maybe you could provide some more details, so others can better help you.
For example, which web platform are you referring to? Do you see any errors in the browser console? Also, does the project run correctly without using the web platform?
Hello albertos, I tell you my problem, when I try to open my playcanvas game, from an external application, that is, I have my game uploaded in an IOS application, my game only loads the loading screen (the blue screen), and when you try to enter the game, the screen goes blank, it should be noted that I am opening it from a launcher within an application that forwards me to an address where I have hosted my game to run it in webGL.
I send you a video to visually show the problem.
Thanks for your reply! Unfortunately, with the information you’ve provided, it’s difficult for others to help, as the issue could be anywhere. Could you also check my previous questions? That would be a good starting point.