I know there is no official support for WebXR for IOS as of now, but there is an experimental web browser developed by Mozilla WebXR Viewer
Here official [WebXR Sample Hit Test] (Hit Test) works perfectly fine. But this isn’t the case for the Playcanvas example. If I am not wrong the example is derived from the official sample only so I don’t know why it isn’t working.
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This has been reported before but as the app hasn’t been updated for almost 2 years, we can’t be certain if it’s an issue on our side or on theirs as the WebXR spec has changed since then.
Therefore, we can’t prioritise the time to support it.
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Okay, thanks for clarifying.
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