Planar Reflections

Hey everyone,

I am trying to implement planar reflections like these :

has anyone tried to make those in playcanvas yet?
I did see just in the “After the flood” demo, which I have ported in a test project:

its not a efficient solution and the code for that tech demo is very unstructured and hard to modify.
Will there be official support for this in the future in playcanvas?

Hi @Saad_Haider,

Are you using a second camera rendering to a texture for this?

“Real” reflections or screen space reflections will be too heavy to render in most devices (mobile and integrated GPUs).

For planar reflections if I can get away I use mirrored/inverted models to fake the effect. For planar surfaces it works quite fine.