I’ve been working on a camera script, trying to add touch compatibility. Anyway, I noticed that pc.TouchEvent.changedTouches just reports the same data as pc.TouchEvent.touches (which, in turn, yields actual event X and Y, rather than the difference between the previous frames X and Y).
I had assumed that pc.TouchEvent.changedTouches was analogous to pc.mouseEvent.dx / pc.mouseEvent.dy - though my assumption may be incorrect?
@max or @will, is this an actual bug, or am I just misunderstanding what the intention of changedTouches is for?