Path Finding Problem

Hi guys,
This is my build:

Is there a path finding system in playcanvas? Right now, if you click on the “Auto Tour” button, it goes through walls, which has collision and rigid body. Is there a way so that after clicking on the “Auto Tour”, the player move to the desginated location without going through these walls?

Thank you!

Hi @dongqtm,

There isn’t an integrated pathfinding system in Playcanvas, but I think for your use case you can use paths and splines. Like this example:

https://developer.playcanvas.com/en/tutorials/camera-following-a-path

check this also https://playcanvas.com/project/395992/overview/roguelike

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