Is it possible to 3D rotate a particle system?
The top part of the image is the color map I use for a particle system, same as in unity. It creates the effect you see below, but in unity you can alter the X, Y, and Z of the particle effect. In playcanvas, if I alter the X, Y, Z of the particle, it stays flat to screen even though the bounding box around it doesn’t
I want the circle effect in playcanvas to rotated in 3D like this configuration (which is like an orthographic rotation, this is a screenshot from unity):