I have successfully made the background of my PlayCanvas project transparent, so that i can use PlayCanvas scripts to inject html/css and do custom backgrounds. Its easier for me to write css for this kinda stuff then try to make complicated renders with PlayCanvas. This part is a success!
Only issue is that particle emitters are not showing up, sprites, everything else is appearing, but the particles will not appear unless spilled over a sprite. Anyone know how i can solve this? Would love to use css/html backgrounds if possible, but i need to use the PlayCanvas particle system.
You can see reminants of the particle system going over the sprite arrow key buttons!
Pretty much we have the “Dust Particles” which are only visible over our earth sprite. The canvas is transparent and the cameras background render has been set to transparent. You can see in the BackgroundGradient entity i am generating an html/css gradient backdrop. The particles are visible only over the sprite earth, but not over the background