Parametrized AnimStateGraph possible?

I’m currently working with AnimStateGraph. My character can move at different speeds, so I want to be able to adjust the animation speed accordingly. However, I don’t see a way to make the animation speeds parametric. The same goes for the animation state change conditions - the right hand side is a drop down list of parameters, but the left hand side of a condition only accepts a literal value. I however want to use a constant that is repeated throughout many of the conditions, and this does not seem possible.
Please advise.

Hi @MarkusA380 and welcome! It is definitely possible to adjust the animation speed by script. Please check also the link below to learn a bit more about the new anim component.