Hi All,
Seeing as there is no open-source kinematic character controller for PlayCanvas that I could find, I decided to create my own.
Feel free to try it out or submit PRs.
Hi All,
Seeing as there is no open-source kinematic character controller for PlayCanvas that I could find, I decided to create my own.
Feel free to try it out or submit PRs.
A fairly simple implementation of a kinematic controller is a good solution for small platformers, but for your approach, a CCD-based solution needs to be added. I also noticed that the controller penetrates objects if they obstruct movement on a moving platform.
Overall, a great solution. Thank you for sharing!
Yes penetrating obstructing platforms is intentional. CCD based approach not necessary. This solution can be used in many types of games, not just small platformers! Thanks for taking a look!