I’m sorry you feel this is bad move. Let me try and address some of the points.
First, can I ask what you need to download your application for?
Second, you suggest the plans are unbalanced. When we looked at all our users in detail before we adjusted the plans we discovered that the vast majority “pro” users were working alone but were running into the storage and project limits which we had in place. The new plans are much more generous for these users and allow them to work on bigger projects than before and they don’t need to worry about deleting projects to free up a private slot.
Finally, we believe that PlayCanvas is hands-down the best way to create WebGL and WebVR content. Graphically, it is better that all the other WebGL engines out there and the editor and tools are light-years ahead of all other options. We believe that using PlayCanvas will save you time, save you money and let you build better applications than the alternatives. There is a team of the world’s best web, graphics and art professionals working full-time on creating PlayCanvas.
In our opinion, the personal and organization plans are both excellent value for money to help us support this incredible team building for the future of the interactive web. We understand that not everyone can afford the plans, which is why we have the free plan to foster a community of creators who can build, share and learn from each other.
And if, for what ever reason, none of the options we offer suit you and you’d prefer to use another solution, then we’ll be sorry to see you go, we wish you the best of luck and look forward to seeing what you create.