hey guys, thanks for in advance hope you are in good health.

I tried replicating unreal app (basically I am lerping an object from one position to another) by using unreal coordinates (getting position and rotation in (x, y and z axis)) in playcanvas but failed to get same results.

Currently the issues I am getting more are on rotation which doesn’t work how Unreal’s rotation work

the data of json it would like this

“ballLocations”: [

{

“x”: 282.330078125,

“y”: -166.08915710449219,

“z”: 188.97430419921875

},

{

“x”: 227.3118896484375,

“y”: -163.56974792480469,

“z”: 186.11289978027344

},

{

“x”: 175.13688659667969,

“y”: -161.1805419921875,

“z”: 183.01254272460938

}

],

```
"batLocations": [
{
"x": -1452.2537841796875,
"y": -67.882095336914062,
"z": 123.35851287841797
},
{
"x": -1453.34912109375,
"y": -67.6103515625,
"z": 123.45930480957031
},
{
"x": -1454.438720703125,
"y": -67.358917236328125,
"z": 123.50994110107422
}
],
"batRotations": [
{
"x": 173.09700012207031,
"y": -39.006641387939453,
"z": 138.61723327636719
},
{
"x": 174.28663635253906,
"y": -42.238037109375,
"z": 139.27177429199219
},
{
"x": 175.45152282714844,
"y": -45.255672454833984,
"z": 140.05343627929688
}
],
"helmetLocations": [
{
"x": -1424.4835205078125,
"y": -90.561393737792969,
"z": 161.35346984863281
},
{
"x": -1424.6336669921875,
"y": -90.31640625,
"z": 161.33802795410156
},
{
"x": -1424.7886962890625,
"y": -90.075233459472656,
"z": 161.30123901367188
}
],
"helmetRotations": [
{
"x": 10.185146331787109,
"y": 8.5926847457885742,
"z": -87.870758056640625
},
{
"x": 10.302844047546387,
"y": 8.5713815689086914,
"z": -87.919174194335938
},
{
"x": 10.415678024291992,
"y": 8.5631923675537109,
"z": -87.96923828125
}
]
```

}"

and i have also go through

https://developer.playcanvas.com/en/tutorials/manipulating-entities/

but didnt solve my issue

it would be my pleasure if any would help

thanks