I was making an inline minigame collection and used the networking code from my other but changed the link so the servers are not linked but for block game it works perfectly and for the minigame collection it does nothing.
Hi @WilliamBoersma31, that’s too little information to help you out.
The only thing that comes in my mind is check using the console or the debugger if data is properly defined / has correct values before using it in the teleport method.
You need to whitelist the playcanv.as domain name on your glitch.me project, or use a cors extension on your browser while developing as @agent178 said.
@Gabriel_Dobrzynski Yes because it’s weird because it’s the same code for this one i have to do a whole bunch of extra stuff but with the original it just worked