I took out a piece of code that allowed the y axis to spin in the fpv camera, but then it won’t walk or fall, its like its on static not dynamic. PlayCanvas | HTML5 Game Engine
Hi @Dylan_McDorman,
The problem in this case is you are using a Mesh collider for your dynamic player body, which isn’t supported.
Change the collision component to use a capsule collider or some other primitive and it will work quite ok:
ok, but i have done this before with a mesh collider, that’s weird that is not working here.
Iv done what you said and its still not working
You may have other kind of errors in the way, trying increasing the power here to something bigger e.g. 250 or 2500:
Well let me try just applying the code to another object and see if it is the code or the object
Ok iv switched the object but look what happens now
Hello @Dylan_McDorman
I can see in your editor
Can you fix it if I give you admin?
Because i have no idea what you just said
It’s ok, It’s a example of history which i’m very good at.