Move collider with model animation

In this project, I need collider move alongside with model’s animation
is this possible in Playcanvas, because it’s not working in my project ?

Animations don’t move the entity’s transformation. You will have to have depart entity for the collision and copy the position and rotation of the animated graph node that you want to follow.

I am new to PlayCanvas , how can copy rotation and position from animated graph ?

When you add a model to the scene, graphNodes are added at runtime that represent each node in the model.

From that you can find the graphNode by name and get their position and rotation to copy to the entity that you want to follow it.

Here is an example that follows the left hand: