So I’ve already got a video texture simulating live TV in my bowling alley environment, but I wanted to add a video instructional element to the gameplay UI. It seems that I can have either one or the other, is that correct? Only one video texture per level?
Sorry I wasn’t more clear-- blankland is just a testing environment (I was able to get both the iFrame screens playing-- not video textures, exactly, but webpages). In the Kingpin Lanes 4 environment, I have a video texture playing on the screen over the counter, but I want to add another video texture to the gameplay instruction UI. When I add the second video texture, it seems to interrupt the video texture on the tv screen. So I just wanted to check if there is some limitation to only one video texture per level.
Got it. Thanks Yaustar-- that’s exactly the info I need. I will have this implemented this evening. I playtested the gameplay mechanic with some fresh eyes and people weren’t instinctively understanding it (or reading the instructions). A video illustration will do the trick, I think.