Hi, since the models for coders are the basic problem i started using tripo to make them. Also if tthe site allow you to rig and animate it you can also use mixamo to animate them, the trick is that you have to use the oldest engine of tripo (the new one seem to create a skeleton that mixamo don’t reconize) then make it rig on mixamo and apply the animations. The only limit of this process for now it that i can’t have a splatmap as texture that make it difficult to modify the texture since it’s fragmented. Let me know if you use other metods.