Hey, I got a little help from @yaustar before on this on my stream but what I’m trying to do is use the Third Person Controller code that I have from the demo along with the Avatars from ReadyPlayerMe. Both are using GLBs and Animations from Mixamo. Any ideas? In the project you’ll see my original working “PlayerOriginal” entity. I have a duplicate called “PlayerTest” that I was trying to get the Avatar/DefaultAvatarPC.glb to work on. Thoughts? Thanks! Project here: PlayCanvas | HTML5 Game Engine
Just to be sure, have you looked at this example project?
It’s basically the third person controller example with ready player me customized characters and animations made by @Saad_Haider.
Hey @Leonidas, yes that’s where I got the original readyplayerme setup from however it used the old legacy model component and anims and not the new state graph or bone system. Thanks.