Model Geometry Mesh Smoothing / Phong Angle?

So, where is the parameter accessed to adjust that attribute?

Shouldn’t it be very obvious in the interface?

The model exported from C4D to FBX has it, so why was it stripped by this platform?

Thanks.

Hi @Jeffery.Wright and welcome.,

Editing the model normals should be done prior to importing the model in Playcanvas, in a regular modeling app. This isn’t something supported by the Playcanvas editor.

You can of course apply normal maps and change the normal map contribution, that’s the most you can edit in editor.

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